tinybuild
The company is looking for an experienced universal game designer to work on the project "The Lift", an atmospheric game with systemic mechanics and immersive‑sim elements where the player assumes the role of a mysterious repairman restoring an abandoned research complex. The designer will be responsible for designing and implementing the full gameplay experience for locations, from concept through engine integration, focusing on flow, events, interactive elements, and interaction logic.
Headquarters
Bellevue, Washington, United States
Company Size
201-500 employees
Founded
2011
tinyBuild is an independent video game developer and global publisher that partners with indie studios to bring quirky, high-concept games to PC, consoles, and mobile. Beyond publishing, tinyBuild offers development support, PR and marketing, QA and porting, and distribution services to help teams scale and succeed across platforms. The company is best known for publishing hits like Hello Neighbor, Graveyard Keeper, and Clustertruck, and for cultivating strong community engagement around unique, genre-defying titles. tinyBuild works with developer partners worldwide on release strategy, platform relations, and post‑launch operations.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for tinybuild.
tinybuild didn’t post a salary, so this is our estimate from similar listings.
47% below the average for this role