MAK Technologies
The 3D Artist role involves creating detailed, game-ready 3D art assets, including vehicles, props, and terrains, for modeling, training, and simulation software. The position requires combining strong visual skills with technical knowledge to build assets that perform well in real-time, distributed simulation environments. Candidates will collaborate with artists and engineers to integrate content into proprietary software and meet project deadlines.
Headquarters
Cambridge, Massachusetts, United States
Company Size
51-200 employees
Founded
1990
MAK Technologies provides modeling and simulation software that helps customers link, simulate, and visualize 3D synthetic environments for training, experimentation, and demonstration. The platform supports realistic scenario creation, immersive visualization, and interactive training to accelerate learning, analysis, and decision-making. It integrates with existing simulation ecosystems, delivering scalable assets, data management, and visualization across simulation workflows. MAK Technologies focuses on high-fidelity, deployable simulation solutions that empower organizations to explore and validate complex systems.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for MAK Technologies.
MAK Technologies didn’t post a salary, so this is our estimate from similar listings.
23% below the average for this role