68385-1 - Graphics Software Engineer / Unity 3D Developer V
Delart - BL(18 hours ago)
About this role
An AR graphics engineer role focused on developing, executing, and profiling AR software and tooling to inform graphics pipeline architecture. The position centers on converting 3D applications into workloads for internal tools and enabling a suite of AR use cases across prototyping systems and consumer XR devices. The role partners with designers and engineers to support AR experiences and graphics system analysis.
Required Skills
- Unity
- C#
- C++
- Shaders
- Shader Programming
- Graphics Pipeline
- Profiling
- Performance Analysis
- OpenGL
- Vulkan
+6 more
Qualifications
- BS in Computer Science/Engineering
About Delart - BL
delartech.comDELART is a technology company that develops advanced networking technologies and innovative connectivity solutions. They focus on connecting consumer and business applications globally via product development, engineering services, and systems integration. With an emphasis on world-class engineering expertise, DELART delivers scalable, secure, and interoperable networking platforms to enable modern digital services.
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