Photon
The job requires extensive experience in backend development with Microsoft .NET, Azure services, microservices architecture, and API integration. The candidate should have strong skills in database design, containerization, and supporting mobile backend services. It involves project ownership, innovative thinking, and process optimization.
Photon Engine is a global, cross-platform multiplayer game backend-as-a-service that makes building real-time multiplayer for Unity, Unreal, web (HTML5), mobile (iOS/Android), .NET, Windows and macOS straightforward. It offers cloud-hosted networking, low-latency SDKs/APIs, and features like matchmaking, lobbies/rooms, relay/hosted servers and voice to support scalable real-time gameplay. Targeting both indie developers and professional studios, Photon emphasizes developer-friendly tooling, broad platform integrations, and global server regions for performance and reliability.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Photon.
Photon didn’t post a salary, so this is our estimate from similar listings.
21% above the average for this role
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