Build Systems Engineer
2K(7 months ago)
About this role
The Build Systems Engineer will run and optimize Unreal Engine Horde-based build infrastructure, deploying standardized environments to support multiple game development teams. The role focuses on ensuring reliability, scalability, and efficiency of build pipelines while balancing operational support with long-term system improvements. The engineer will work closely with developers, platform engineers, and DevOps teams to enable consistent, automated build and CI/CD workflows across studios.
Required Skills
- Build Systems
- Horde
- BuildGraph
- Automation
- Scripting
- Python
- PowerShell
- Bash
- Observability
- CI/CD
+7 more
About 2K
2k.com2K is a global video game publisher that produces and markets interactive entertainment across consoles, PC, and mobile. It publishes titles in today’s most popular genres — shooters, action, role‑playing, strategy, sports, casual, and family entertainment — and is known for major franchises such as NBA 2K, WWE 2K, Borderlands, BioShock, and XCOM. Working with internal and external development studios, 2K supports live services, DLC, and post‑launch content with a focus on high production values and community engagement.
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