Company 3
The CG Generalist is responsible for completing a diverse array of 3D-related tasks, including hard surface modeling, look development, texturing, animation, rendering, shading, lighting, tracking, and effects. This role involves maintaining aesthetic, creative, and technical quality standards while assisting with the development of sequence looks and ensuring asset usability. The position requires strong adaptability and a wide breadth of CG skills to pivot between roles and projects as needed.
Headquarters
Santa Monica, California, United States
Company Size
1001-5000 employees
Founded
1997
Company 3 is a post-production studio that specializes in creative color artistry and technical finishing for feature films, episodic series, commercials, and music videos. They pair experienced artists with cutting‑edge technology to provide color grading, editorial finishing, visual effects support and mastering services. Known for high‑end DI and consistent cross‑platform delivery, Company 3 serves filmmakers, agencies and brands from studios and remote workflows around the world.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
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