Character Art Intern
Crystal Dynamics(20 days ago)
About this role
Crystal Dynamics is offering a 12-week internship at its Crystal San Carlos studio where students contribute to active AAA projects and observe professional game development workflows. The program emphasizes mentorship, collaboration with experienced teams, and opportunities to build industry-ready skills and professional connections.
Required Skills
- Unreal Engine
- ZBrush
- Maya
- Substance Painter
- Sculpting
- Texturing
- UV Layout
- Material Creation
- Engine Integration
- Character Art
+4 more
Qualifications
- Enrolled as College Junior or Senior
- Pursuing Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, or Engineering
About Crystal Dynamics
crystaldynamics.comCrystal Dynamics is an American video game developer founded in 1992, best known for revitalizing the Tomb Raider franchise and for series such as Legacy of Kain and recent work like Marvel’s Avengers. The studio focuses on narrative-driven, action-adventure games with cinematic production values, strong character design, and AAA gameplay systems. Crystal Dynamics handles franchise stewardship, new IP development, and live-service support, working across design, art, and technology to deliver polished experiences. The studio is part of the Embracer Group and engages actively with player communities around its titles.