Techland S.A.
This role involves creating and modifying realistic 3D character models, materials, and textures for AAA game titles using industry-standard software. The artist collaborates with the Lead Character Artist and Art Director to implement models into the company's in-house C-Engine while ensuring high artistic and technical quality. Success in this position requires a strong understanding of human anatomy, creativity in storytelling, and proficiency with specific 3D modeling and texturing tools.
Techland is a worldwide AAA game developer and publisher best known for action-survival franchises such as Dying Light and Call of Juarez. The studio focuses on immersive, open-world gameplay with ongoing live-service support, regular updates, and cross-platform collaborations. Techland operates its own online store and support channels and actively recruits talent worldwide to continue creating high-quality interactive experiences.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
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Techland S.A. didn’t post a salary, so this is our estimate from similar listings.
18% below the average for this role