PLAYSTUDIOS
The Client Engineer will develop mobile game front‑ends using Unity, collaborate with artists, designers, QA and other engineers, and contribute to software design and architecture decisions. The role involves creating configurable, data‑driven games and features, debugging, performance optimization, and occasional refactoring of legacy code.
Headquarters
San Francisco, California, United States
Company Size
201-500 employees
Founded
2011
playSTUDIOS is a mobile and social game developer and publisher best known for free-to-play casino-style titles like myVEGAS and POP! Slots. Its games combine slot and casual casino gameplay with integrated loyalty and rewards programs that let players earn points redeemable for real-world offers, experiences, and partner promotions. The company monetizes via in-app purchases, advertising, and branded partnerships with hospitality and entertainment companies, using data-driven marketing to engage and retain players.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for PLAYSTUDIOS.
PLAYSTUDIOS didn’t post a salary, so this is our estimate from similar listings.
29% below the average for this role