Engine Programmer | Programmeur moteur
Larian Studios(1 month ago)
About this role
The Engine Programmer at Larian Studios works on the core game engine with a particular focus on animation-related systems to support high-quality RPGs like Baldur’s Gate 3 and Divinity: Original Sin 2. The role is embedded in a highly collaborative, international studio environment in Quebec. It involves contributing to the design and production of the engine and tools that underpin current and future titles. The position is based on-site to support close teamwork with other developers.
Required Skills
- C++ Programming
- Engine Development
- Animation Systems
- Code Optimization
- Code Profiling
- Code Debugging
- Code Review
- Software Testing
- Documentation Writing
- Data Driven Development
+15 more
Qualifications
- Bachelor's Degree in Computer Science
- Master's Degree in Computer Science
- Bachelor's Degree in Software Engineering
- Master's Degree in Software Engineering
About Larian Studios
larian.comLarian Studios is an independent game developer based in Ghent, Belgium, creating games for multiple genres and platforms. Proud to be independent for over 19 years, the studio is driven by a passion for role‑playing games and a commitment to making the games they love to play. Thanks to their community of players, Larian focuses on ambitious, player‑centered experiences.
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