Playdead
Playdead is seeking an experienced VFX Artist to create and maintain visual effects for a third‑person open‑world game. The role involves developing VFX systems and tools in Unreal, collaborating closely with animators, programmers, and artists, and managing one's own schedule within a creative, non‑crunch environment.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Playdead.
Playdead didn’t post a salary, so this is our estimate from similar listings.
33% below the average for this role