Ubisoft
An Expert Animator at Ubisoft shapes animation practices across the studio, acting as an authority in their discipline and championing animation excellence for the Rainbow Six brand. The role involves defining standards, improving workflows, and supporting teams in delivering high-quality, scalable animation systems.
Headquarters
Saint-Mandé, Île-De-France, France
Company Size
10001+ employees
Founded
1986
Ubisoft is a global video game developer and publisher headquartered in Montreuil, France, creating interactive entertainment for consoles, PC, and mobile. The company is known for major franchises such as Assassin’s Creed, Far Cry, Tom Clancy’s Rainbow Six, The Division, Watch Dogs and Just Dance, and supports live-service games, seasonal content, and community-driven events. Ubisoft operates dozens of studios worldwide focused on game development, technology and player experiences, and distributes games and services through Ubisoft Connect and its digital storefront. It emphasizes cross-platform play, live events, creator engagement, and investments in emerging tech like cloud gaming and online multiplayer.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Ubisoft.
Ubisoft didn’t post a salary, so this is our estimate from similar listings.
Technical Animator (Rainbow Six Siege)
Jobs for Humanity
Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events
NBCUniversal
Senior Gameplay Animator
Wolcen Studio
Principal Gameplay Animator
Activision
Lead Gameplay Animator
Techland S.A.
Senior Gameplay Animator
2K