About this role
A Unity Game Artist at Nex creates visually engaging content for the Nex Playground interactive motion-play platform. The role supports the company’s mission to encourage family movement through technology-driven, kid-safe experiences and contributes to the company’s library of motion, dance, and fitness content. The position is based across Nex’s San Jose and Hong Kong offices and works closely with design and development teams to translate creative concepts into polished visual assets.
Required Skills
- Unity
- Particle Systems
- Shader Graph
- Shaders
- 3D Modeling
- 3D Rigging
- Character Animation
- Spine 2D
- Asset Optimization
- Visual Effects
About Nex
nex.incNex is a motion entertainment company that transforms sedentary activity into active play by creating immersive games and experiences that naturally get people moving. They build both hardware and software — notably Nex Playground — to turn living rooms into active, social play spaces. Nex also provides developer tools and a community ecosystem to extend experiences and make physical play fun, accessible, and widely adoptable. Their mission centers on making physical play an essential, enjoyable part of everyday life.