Gameloft
The Game Cinematic Artist Intern role involves creating and adapting 3D camera shots and cinematic sequences within a real-time game engine, focusing on race introductions, menu sequences, and in-game cinematics. The intern will collaborate with art and game teams to position assets, refine visual storytelling, and test work directly in-game. This position offers hands-on experience with cinematic tools and pipelines while developing skills in composition and 3D workflows.
Headquarters
Paris, Île-De-France, France
Company Size
5001-10000 employees
Founded
1999
Gameloft is a global game developer and publisher with a 25‑year legacy creating high‑quality mobile, PC, and console experiences. Its portfolio includes well‑known franchises such as Asphalt, Minion Rush, Disney Dreamlight Valley and Oregon Trail, spanning free‑to‑play and premium titles. Gameloft operates multiple in‑house studios, runs live‑ops and events, and partners with major IP holders to deliver cross‑platform games with in‑app monetization and advertising. Players and partners rely on Gameloft for polished production values, ongoing support, and large‑scale publishing expertise.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Gameloft.
Gameloft didn’t post a salary, so this is our estimate from similar listings.