Game Designer, Combat - Unpublished R&D Product (Contract)
Riot China (Shanghai) Co., Ltd(6 months ago)
About this role
A Combat Game Designer in the R&D team will help define the direction of an early-stage project at Riot, focusing on creating compelling player experiences. The role sits in a small, cross-disciplinary team and emphasizes player-centered decision making and exploratory work to shape a major upcoming title. The position reports to the combat lead and values strong collaboration, creativity, and adaptability in a fast-changing environment.
Required Skills
- Combat Design
- System Tuning
- Prototyping
- Playtesting
- Design Documentation
- Collaboration
- Iteration
- Unreal Engine
- Blueprints
- GAS
+9 more
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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