Gameplay Engineer Intern
Crystal Dynamics(1 month ago)
About this role
Crystal Dynamics is offering a 12-week paid internship at their San Carlos studio where college juniors and seniors participate in hands-on work contributing to active AAA game projects. Interns join collaborative teams with experienced mentors to gain industry experience, professional development, and exposure to modern AAA production pipelines. The program includes a combination of onsite onboarding and hybrid/remote work arrangements depending on team and project needs.
Required Skills
- Debugging
- Testing
- Feature Implementation
- Performance Optimization
- Unreal Engine
- Visual Studio
- Perforce
- Coding
- Version Control
- Code Review
+5 more
Qualifications
- Enrolled Undergraduate (Junior/Senior)
- Pursuing Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, or Engineering
- Legal Eligibility to Work in the United States
- Resume, Cover Letter, Portfolio or GitHub
About Crystal Dynamics
crystaldynamics.comCrystal Dynamics is an American video game developer founded in 1992, best known for revitalizing the Tomb Raider franchise and for series such as Legacy of Kain and recent work like Marvel’s Avengers. The studio focuses on narrative-driven, action-adventure games with cinematic production values, strong character design, and AAA gameplay systems. Crystal Dynamics handles franchise stewardship, new IP development, and live-service support, working across design, art, and technology to deliver polished experiences. The studio is part of the Embracer Group and engages actively with player communities around its titles.
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