Bladework Games
Bladework Games is seeking a Hard Surface Artist to create aesthetically pleasing character armor, weapons, and items for a new ARPG title. The role involves producing high-quality, game-ready 3D assets with efficient topology and PBR texturing, focusing on stylized art that stands out. This position requires collaboration within a remote team to bring the game's characters and arsenal to life.
Headquarters
Los Angeles, California, United States
An independant game company developing a new IP for PC first gamers
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Bladework Games.
Bladework Games didn’t post a salary, so this is our estimate from similar listings.