Intermediate Gameplay Software Engineer (Proprietary Engine)
Blackbird Interactive(9 days ago)
About this role
Blackbird Interactive is seeking an intermediate gameplay engineer to develop core player experiences and content for their proprietary engine, focusing on DLC for an AAA universe with story-driven themes. The role involves designing gameplay mechanics, quest systems, and collaborating across disciplines from prototype to ship.
Required Skills
- C++
- Gameplay
- Quest
- Systems
- Debugging
- Profiling
- Content Creation
- Engine
- Storytelling
- Collaboration
About Blackbird Interactive
blackbirdinteractive.comBlackbird Interactive is a Vancouver-based game studio founded by industry veterans that develops narrative-driven strategy and simulation games with high technical fidelity. The studio is best known for reviving the Homeworld franchise with Homeworld: Deserts of Kharak and for the physics-driven ship‑salvage simulator Hardspace: Shipbreaker. Blackbird builds both original IP and collaborative projects, emphasizing strong worldbuilding, realistic physics, and player-focused tools. Their work is noted for combining cinematic storytelling with robust engineering and technical innovation.
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