Behaviour Interactive
This role involves auditing and optimizing the help center's structure, workflows, and content to enhance player self-service experiences and improve ticket deflection. The position requires leading the creation and maintenance of high-quality, player-facing articles while leveraging data analytics to identify content gaps and drive continuous improvements. Collaboration with cross-functional teams ensures alignment with game launches, patches, and player feedback to refine support strategies and knowledge base KPIs.
Behaviour Interactive is a leading independent Canadian video game developer headquartered in Montreal that creates games for PC, console and mobile. The studio is best known for the asymmetrical-horror hit Dead by Daylight and also works on a broad portfolio of original and licensed titles, plus co-development and live-ops for partners. Behaviour offers end-to-end game development services, long-term live support, and regularly recruits talent across multiple studios.
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Jan 6, 2026
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Update: Behaviour Interactive confirms it has shut down Midwinter Entertainment
Sep 18, 2024
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Behaviour Interactive.
Behaviour Interactive didn’t post a salary, so this is our estimate from similar listings.
Dead by Daylight maker Behaviour Interactive lays off 95 employees as part of “strategic changes”
Jun 4, 2024