Cloud Imperium Games
The Lead Gameplay Animation Programmer drives the team to deliver high-fidelity animated characters, vehicles, and environments within a large-scale interactive universe using a bespoke, multi-threaded engine. This role involves overseeing the design and implementation of robust code, mentoring animation programmers, and collaborating closely with animators to ensure asset pipeline efficiency and technical fidelity. The position requires a passion for game development, expertise in 3D math and animation, and the ability to present technical solutions across disciplines.
Headquarters
Los Angeles, California, United States
Company Size
501-1000 employees
Founded
2012
Led by Chris Roberts, Cloud Imperium Games is developing Star Citizen, the world’s largest crowd-funded video game with more than 2 million participants
Cloud Imperium Games continues to thrive thanks to UK partnership – The future of gaming is US-UK cooperation
1 day ago
Star Citizen game dev discloses breach affecting user data
2 weeks ago
Star Citizen studio CIG’s 2024 financial report heralds profit increases and wage reductions
Aug 28, 2025
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Cloud Imperium Games.
Cloud Imperium Games didn’t post a salary, so this is our estimate from similar listings.
11% below the average for this role
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