2K
The Lead Technical Artist (Look Development) at 2K Dublin leads research and development of art technologies and workflows to support environments, props, characters, shaders, lighting, and rigs. This role acts as a liaison between artists, engineers, and programmers and reports to the Director of Technical Art. The position focuses on improving pipelines, contributing to and extending toolsets, and supporting studio-wide rollout of new techniques while coaching and mentoring team members.
Headquarters
Novato, California, United States
Company Size
1001-5000 employees
Founded
2005
2K is a global video game publisher that produces and markets interactive entertainment across consoles, PC, and mobile. It publishes titles in today’s most popular genres — shooters, action, role‑playing, strategy, sports, casual, and family entertainment — and is known for major franchises such as NBA 2K, WWE 2K, Borderlands, BioShock, and XCOM. Working with internal and external development studios, 2K supports live services, DLC, and post‑launch content with a focus on high production values and community engagement.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for 2K.
2K didn’t post a salary, so this is our estimate from similar listings.
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