Modular
The MAX Tools Engineer will build developer tooling for Modular's AI inference stack, creating profiling, debugging, and optimization tools that support both traditional and agentic workflows. The role involves designing, implementing, and maintaining tooling that integrates across the MAX framework, Mojo, and driver APIs, while collaborating closely with kernel, model, and serving engineers.
Modular is a unified AI inference platform that spans from custom GPU kernels to production cloud serving, supporting NVIDIA, AMD, Intel, ARM, and Apple Silicon hardware. Its MAX serving framework delivers high-performance, hardware-agnostic inference for top open models as well as custom models, with deployment options including Modular's managed cloud, customer VPCs, or self-hosted environments. Modular also develops Mojo, a high-performance systems language for writing custom GPU and CPU kernels, enabling full-stack optimizations across text, image, video, and audio workloads.
West Manufacturing launches modular platform to expand steel housing delivery across U.S. markets
11 hours ago
Modular Genetics, Inc. joins New American Industrial Alliance to Reindustrialize America
21 hours ago
Amentum teams with Rolls-Royce SMR to advance small modular reactor projects in the UK and Czech Republic
22 hours ago
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Modular.
90% above the average for this role
WEST MANUFACTURING ANNOUNCES OFFICIAL MARKET LAUNCH TO SCALE STEEL MODULAR HOUSING ACROSS HIGH-DEMAND U.S. MARKETS
1 day ago
Sr. Inference Engineer, for GPU Kernel Optimization
NVIDIA
Sr. Inference Engineer, GPU Kernel Optimization
Coherent
Sr. Inference Engineer, GPU Kernel Optimization
NVIDIA
Senior Software Engineer - GPU Capture and Replay
Sony Interactive Entertainment Inc.
Principal Software Engineer Performance Tooling United States Washington Redmond
Microsoft
Gpu Sw Engineer San Diego California United States Of America
Qualcomm Incorporated