Ghost Story Games
The Principal Lighting Artist role at Ghost Story Games focuses on driving the technical and aesthetic quality of lighting for the game Judas. This position requires extensive experience in real-time lighting within Unreal Engine 4, emphasizing environmental and character lighting, post-process tuning, and HDR pipeline management. The role involves collaborating with creative, art direction, design, and tech teams to maintain high visual standards and ensure a cohesive gameplay experience.
Ghost Story Games is an independent game studio founded by Ken Levine, the creator of BioShock and BioShock Infinite, and is published by Take-Two Interactive. The studio is currently developing Judas, a narrative-driven first-person game. Based in California, Ghost Story Games focuses on immersive, story-driven gameplay experiences.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Ghost Story Games.
25% above the average for this role