Principal Software Engineer, 3D Graphics | AI Team
Stryker(3 months ago)
About this role
A Principal Software Engineer, 3D Graphics at Stryker leads the design and development of real-time rendering and advanced 3D visualization for Apple platforms (iOS, iPadOS, visionOS). The role focuses on building high-performance rendering pipelines using Apple's Metal framework to bring medical imaging data to life and support next-generation visualization in healthcare. It contributes to Stryker's mission of improving healthcare through innovative medical technology.
Required Skills
- 3D Graphics
- Real-Time Rendering
- Metal
- iOS Development
- VisionOS
- Swift
- Objective-C
- C++
- Linear Algebra
- Ray Tracing
+4 more
Qualifications
- Bachelor's Degree in Computer Science or Related Field
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