Principal Software Engineer - Content Access Platform
Riot China (Shanghai) Co., Ltd(5 months ago)
About this role
The Principal Software Engineer on the Content Access Platform team will design, build, and operate large-scale backend services that support Riot’s games and millions of players globally. This role defines domain architecture, drives long-term technical strategy, and collaborates across engineering and product teams to centralize functionality and accelerate development. The position also involves technical leadership, mentoring, operational ownership (including on-call), and communicating with non-technical partners to deliver reliable, scalable systems. The role reports to the Engineering Manager of the Content Access Platform within Player Platform.
Required Skills
- System Design
- Architecture Strategy
- Distributed Systems
- Backend Development
- Cloud Platforms
- Java
- Kotlin
- Go
- Performance Optimization
- Event Driven
+7 more
Qualifications
- BS in Computer Science
- MS in Computer Science
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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