Hangar 13
The Principal Technical Animator (Gameplay) defines the technical vision and architectural framework for character animation integration across the studio. This role champions innovation by implementing cutting-edge technologies to ensure world-class animation quality and responsiveness while serving as a technical authority on gameplay animation. Although not a people manager, the incumbent mentors the animation department, solves complex R&D challenges, and establishes future-proof pipelines through collaboration with design, animation, and engineering teams.
Headquarters
Brighton, England, United Kingdom
Company Size
201-500 employees
Founded
2013
Hangar 13 is a video game development studio founded in 2013 and part of 2K (a publishing label of Take‑Two Interactive). The studio creates narrative‑driven AAA games for consoles and PC and is best known for its work on the Mafia series and other high‑production titles. Hangar 13 emphasizes strong storytelling, world‑building and cinematic single‑player experiences. It operates multiple development teams and hires talent globally through its careers portal.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Hangar 13.
Hangar 13 didn’t post a salary, so this is our estimate from similar listings.
10% below the average for this role