Gametime
This role focuses on owning the post-order user experience and AI automation strategy to enhance fan satisfaction and operational efficiency. The position involves designing AI-powered self-service tools and internal agent-assist systems to reduce contact rates and support costs. The role requires collaboration with cross-functional teams to improve ticket delivery reliability and streamline post-purchase communications.
Headquarters
San Francisco, California, United States
Company Size
201-500 employees
Founded
2013
Gametime is a mobile-first ticket marketplace for last‑minute sports, music, and theater events across 60+ cities. The platform aggregates resale and primary tickets, highlights seat‑view photos and interactive maps, and promises instant mobile delivery with a best‑price guarantee. Gametime focuses on simplifying last‑minute buying through in‑app deals, personalized recommendations, and secure checkout. Fans use it to discover events, compare prices, and grab discounted seats close to showtime.
The CEO of this mobile ticket app was almost an Oakland A's executive. Now he's trying to get millennials to baseball games
Jun 20, 2019
StubHub IPO lawsuit could bring investor pain, potential fan gain
Nov 30, 2025
Gametime raises $20 million to sell last-minute, textable tickets to sporting events and concerts
Sep 21, 2016
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Gametime.
34% above the average for this role
Ticketing giant, upstart forge deal with big group in mind: Millennials
May 25, 2017