Redbarrels
A Gameplay Programmer at Red Barrels creates immersive game features and supports the player experience for The Outlast Trials. The role involves collaborating with designers, artists, and the programming team to deliver high-quality game experiences.
Red Barrels is a Montreal-based independent game studio best known for creating the immersive Outlast horror franchise. They develop narrative-driven survival-horror experiences across PC and consoles that emphasize atmosphere, tense gameplay, and psychological scares, reaching millions of players worldwide. Their catalogue includes Outlast, Outlast II, and Outlast Trials, and the studio focuses on cinematic storytelling and high production values. Red Barrels continues to support its community while producing new horror content and updates.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Redbarrels.
Redbarrels didn’t post a salary, so this is our estimate from similar listings.
[Disney Dreamlight Valley] Programmeur(-euse) jouabilité sénior - Senior Gameplay Programmer
Gameloft
[Nouvelle IP/New IP - PC/Console] Programmeur(-euse) jouabilité - Gameplay Programmer
Gameloft
Lead Gameplay Programmer
CD PROJEKT RED
[Nouvelle IP/New IP - PC/Console] Programmeur(-euse) jouabilité sénior - Senior Gameplay Programmer
Gameloft
Gameplay Engineer
Zynga
Senior Gameplay Programmer
CD PROJEKT RED