Mob Entertainment
Mob Entertainment is seeking a Rendering Engineer to build, optimize, and maintain rendering systems and visual pipelines for their hit indie horror game, Poppy Playtime, using Unreal Engine 5. This role involves collaborating with technical artists and engineering leadership to solve rendering challenges, define lighting strategies, and ensure high visual fidelity and performance across target platforms. The position offers direct influence over the visual identity of a flagship franchise within a collaborative engineering culture.
Headquarters
Los Angeles, California, United States
Company Size
51-200 employees
Founded
2015
Mob Entertainment is an independent transmedia game studio founded in 2015, best known for creating the Poppy Playtime franchise — a survival-horror universe set in the abandoned Playtime Co. toy factory. Beyond games, the studio extends its IP across animation, comics, merchandise, and collaborations (including Minecraft and Fortnite), building one of the decade's most-watched entertainment universes. Based in the US and fully remote worldwide, Mob Entertainment continues to expand its team and franchises with new titles such as the co-op survival horror game Escape From Playtime.
Case study: From horror hit to global franchise - How Mob Entertainment powers its transmedia empire
1 month ago
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Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Mob Entertainment.
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