thatgamecompany
This role leads the ideation, scriptwriting, and production of visual assets for overseas gaming markets, including brand videos and user acquisition creatives. The position requires formulating tailored creative strategies that align with seasonal themes and specific demographics while maintaining premium international aesthetic standards. Candidates must collaborate with design teams and vendors to execute concepts efficiently and utilize data-driven insights to optimize full-funnel performance metrics.
Headquarters
Santa Monica, California, United States
Company Size
51-200 employees
Founded
2006
thatgamecompany is a renowned game studio dedicated to creating timeless interactive experiences that foster human connection across the globe. Known for their critically acclaimed titles such as *Journey*, *Flower*, and *flOw*, the studio aims to push the boundaries of storytelling and artistic expression in gaming. With a commitment to inclusivity and compassion, thatgamecompany strives to engage players of all ages in meaningful and memorable gameplay.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for thatgamecompany.
thatgamecompany didn’t post a salary, so this is our estimate from similar listings.
26% below the average for this role
thatgamecompany Advances Its Mission to Foster Human Connection Through Interactive Play Experiences with $160M Investment
Mar 3, 2022