Hawk-Eye
A Senior C++ Unreal Engineer at Hawk-Eye Innovations is responsible for designing and implementing high-performance, real-time graphics solutions using Unreal Engine for live sports broadcasting. The role encompasses the full development lifecycle, solving complex graphics issues, and collaborating with cross-functional teams to ensure robust and scalable systems. Additionally, the engineer will lead technical discussions, mentor junior staff, and maintain high standards of code quality and performance across graphics systems. The position requires expertise in C++, Unreal Engine, and graphics APIs, along with experience in AR/VR environments.
Headquarters
Basingstoke, England, United Kingdom
Company Size
201-500 employees
Founded
1999
Hawk-Eye Innovations is a leader in sports technology, providing groundbreaking solutions for broadcast production, officiating, and performance tracking. Their advanced systems include precision tracking, immersive broadcast experiences, and video replay technology, all designed to enhance fan engagement and officiating integrity across a wide range of sports. With a presence in over 100 countries and partnerships with top leagues and federations, Hawk-Eye continues to revolutionize how sports are experienced and officiated globally. As a subsidiary of Sony, they are dedicated to pushing the boundaries of sports technology while ensuring safety and fairness.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Hawk-Eye.
Hawk-Eye didn’t post a salary, so this is our estimate from similar listings.
Sony and NHL Enter into Partnership to Leverage Hawk-Eye Technology
Jun 5, 2025