Unity Technologies
A Graphics Engineer on Unity Graphics helps advance the engine's graphics stack by working on the Universal Render Pipeline and next-generation GPU-driven rendering systems. The role focuses on shaping features and developer experience for Unity's broad platform reach, ensuring performance, stability, and cross-platform scalability. The position is within a distributed team and contributes to a widely used real-time engine deployed on billions of devices.
Headquarters
San Francisco, California, United States
Company Size
5001-10000 employees
Founded
2003
Unity Technologies develops the Unity real-time 3D platform used to create and operate interactive 2D, 3D, VR, and AR experiences across games, mobile, console, film, automotive, architecture, and other industries.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
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Unity Technologies didn’t post a salary, so this is our estimate from similar listings.
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