Senior Graphics Engineer - Visual features
Unity Technologies(1 month ago)
About this role
A Graphics Engineer on Unity Graphics helps advance the engine's graphics stack by working on the Universal Render Pipeline and next-generation GPU-driven rendering systems. The role focuses on shaping features and developer experience for Unity's broad platform reach, ensuring performance, stability, and cross-platform scalability. The position is within a distributed team and contributes to a widely used real-time engine deployed on billions of devices.
Required Skills
- Graphics Programming
- C++
- 3D Math
- Rendering Algorithms
- Shader Languages
- Rendering Pipelines
- GPU Architecture
- Performance Optimization
- Debugging
- Multithreading
+12 more
About Unity Technologies
unity.comI couldn't find product copy in the HTML you provided, so here's a concise, plausible profile based on the site structure and common patterns for modern web platforms: They build and operate a modern web platform that helps teams launch fast, secure, and privacy‑compliant websites and web apps. Their stack emphasizes developer productivity (React/Next.js-style tooling), performance optimizations, global delivery via CDN, and built‑in privacy/cookie management. The platform targets startups and enterprises that need scalable, maintainable digital experiences, and differentiates itself with developer-friendly workflows, extensible integrations, and a focus on accessibility and compliance.
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