NVIDIA
As a Senior Graphics Shader Compiler Engineer at NVIDIA, you will lead the design and implementation of critical components within the company's core compiler for graphics drivers and general-purpose computation. This role involves optimizing state-of-the-art GPU technologies, partnering with global architecture teams, and contributing to standards like SPIR-V and open-source initiatives such as LLVM and DXC.
Headquarters
Santa Clara, California, United States
Company Size
10001+ employees
Founded
1993
NVIDIA invents the GPU and drives advances in AI, HPC, gaming, creative design, autonomous vehicles, and robotics.
NVIDIA Ignites the Next Industrial Revolution in Knowledge Work With Open Agent Development Platform
2 days ago
Nvidia CEO Says Company Is Firing Up H200 Production for China
1 day ago
Nvidia CEO Huang says company sees more than $1 trillion in sales through 2027
1 day ago
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for NVIDIA.
42% above the average for this role
Nvidia's one of the fastest growing companies with one of the lowest valuations, says Jim Cramer
14 hours ago
Senior Graphics Shader Compiler Engineer
Coherent
GPU Compiler Developer
Bolt Graphics
Backend Compiler Engineer
Coherent
Summer Intern Gpu Compiler Development Engineer Hsinchu City Hsinchu City Taiwan
Qualcomm Incorporated
Gpu Compute Gaming Compiler Engineer Bangalore Karnataka India
Qualcomm Incorporated
Compiler Engineer
Intel