Take-Two Interactive Software, Inc.
The role involves designing, deploying, and operating low‑latency, high‑availability machine learning models as production‑grade decision services for games. The engineer will collaborate with ML scientists, data engineers, and game studios to integrate ML applications, own MLOps practices, and prototype ML‑powered products such as recommenders and matchmaking systems.
Headquarters
New York, New York, United States
Company Size
10001+ employees
Founded
1993
Take-Two Interactive Software is a leading global game publisher that develops and publishes games through its labels, including Rockstar Games, 2K, Private Division, and Social Point. It releases a broad portfolio across console, PC, and mobile platforms and focuses on live services and digital distribution for major franchises such as Grand Theft Auto and NBA 2K.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Take-Two Interactive Software, Inc..
Take-Two Interactive Software, Inc. didn’t post a salary, so this is our estimate from similar listings.
17% below the average for this role
Take-Two Interactive Software, Inc. Reports Results for Fiscal Third Quarter 2026
1 month ago
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