Senior Systems Designer (12-month Contract)
Blackbird Interactive(11 days ago)
About this role
Blackbird Interactive is hiring an experienced Systems Designer to create deep, scalable gameplay systems for an established science-fiction universe. The role focuses on designing and tuning systemic features that support player-driven exploration, progression, and emergent play across a large open-ended experience. The position works closely with cross-disciplinary teams and leadership to ensure systems align with the studio’s creative vision and are delivered end-to-end.
Required Skills
- Systems Design
- Gameplay
- Scripting
- Prototyping
- Tuning
- Collaboration
- Debugging
- AI Interactions
- Progression Systems
- State Machines
About Blackbird Interactive
blackbirdinteractive.comBlackbird Interactive is a Vancouver-based game studio founded by industry veterans that develops narrative-driven strategy and simulation games with high technical fidelity. The studio is best known for reviving the Homeworld franchise with Homeworld: Deserts of Kharak and for the physics-driven ship‑salvage simulator Hardspace: Shipbreaker. Blackbird builds both original IP and collaborative projects, emphasizing strong worldbuilding, realistic physics, and player-focused tools. Their work is noted for combining cinematic storytelling with robust engineering and technical innovation.
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