Senior Technical Artist (Unreal Generalist)
That's No Moon Entertainment(1 month ago)
About this role
A Technical Artist at That’s No Moon acts as the bridge between technology and art for narrative-driven AAA game development. The role focuses on improving and owning content pipelines, supporting content delivery from source art to runtime, and enabling efficient production workflows. The position collaborates with programmers, designers, and artists to shape studio practices and production needs.
Required Skills
- Unreal Engine
- World Partition
- HLOD Generation
- Blueprints
- C++
- Python
- PyQt
- Performance Optimization
- Runtime Rendering
- Asset Pipeline
+7 more
About That's No Moon Entertainment
thatsnomoon.coThat's No Moon is a new independent AAA game development studio founded by award‑winning industry veterans. The studio focuses on creating ambitious, high‑production‑value games and building original IP with cinematic scope. Leveraging deep industry experience, That's No Moon aims to deliver next‑generation gaming experiences for players and partners across platforms.
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