Eidos-Montréal
This role involves developing new techniques and processes to optimize the visual aspects of games, while providing technical direction and mentoring to artists. The position requires supporting art and programming teams with deliverables and documenting processes to ensure efficient workflows. Candidates should have a strong background in programming or 3D art with significant experience in technical artistry.
Eidos‑Montréal is a Montreal‑based video game studio that develops narrative‑driven, single‑player experiences. They’re best known for work on franchises such as Deus Ex, Shadow of the Tomb Raider, and Marvel’s Guardians of the Galaxy. Branded under the motto “Crafting Emotions,” the studio emphasizes high‑quality art, storytelling, and gameplay. Their site highlights current projects, career opportunities, playtesting, and community updates.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Eidos-Montréal.
Eidos-Montréal didn’t post a salary, so this is our estimate from similar listings.
15% below the average for this role