World Labs
World Labs is seeking a Senior/Staff Rendering Systems Engineer to build and scale high-throughput, Unreal Engine-based rendering systems for synthetic data generation. The role involves owning low-level rendering and GPU performance work to efficiently run many-world rendering across cloud GPU fleets. You will profile workloads, diagnose bottlenecks, and implement production-quality C++ and CUDA systems while collaborating with infrastructure and data teams.
World Labs is a spatial intelligence company building frontier generative AI models that can perceive, generate, reason, and interact with the 3D world. Their first product, Marble, enables users to create spatially consistent, high-fidelity, and interactive 3D worlds from multimodal inputs such as text, images, and video. World Labs also advances spatial intelligence for robotics and simulation, with applications spanning storytelling, production workflows, and autonomous systems.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for World Labs.
86% above the average for this role