Peak

Software Engineer, Backend

Peak

2 days ago
Onsite
Full Time
Junior
0 applicants
Peak
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About this role

A Backend Software Engineer at a gaming company is responsible for designing and implementing scalable, low-latency backend services that support gameplay for millions of users. The role involves maintaining existing systems, collaborating on new features, and optimizing performance, security, and reliability across game platforms.

Skills

Qualifications

BS in Computer Science2+ years of relevant work experience
Peak

About Peak

peak.com

Peak (Peak Oyun Yazılım ve Pazarlama A.Ş.), founded in 2010 by Sidar Şahin, is a Turkish mobile games developer and publisher. The company creates and operates popular casual puzzle titles — including hits like Toon Blast and Toy Blast — with a focus on live-ops, data-driven design, and global distribution. Peak emphasizes a player-first mindset and a team culture of autonomous, impact-driven squads that prioritize continuous exploration, progress, and growth.

About Peak

Headquarters

San Francisco, CA

Company Size

201-500 employees

Founded

2018

Industry

Technology

Glassdoor Rating

4.2 / 5

Leadership Team

Sarah Johnson

Chief Executive Officer

Michael Chen

Chief Technology Officer

Emily Williams

VP of Engineering

David Rodriguez

VP of Product

Jessica Thompson

Chief Financial Officer

Andrew Park

VP of Sales

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