Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Riot China (Shanghai) Co., Ltd(1 month ago)
About this role
A UE5 Game Client Developer role on Riot China’s in-development project focused on delivering high-quality player experiences through innovative engine technology. The position contributes to client-side feature implementation and engine-level improvements while working with cross-functional teams. The team emphasizes learning, sharing best practices, and applying new tools and workflows to ship polished game features.
Required Skills
- C++
- Unreal Engine
- UE5
- Client Development
- Module Development
- Performance Optimization
- Performance Analysis
- Team Collaboration
- Engine Tools
- Plugin Development
+5 more
Qualifications
- Bachelor's Degree
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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