Software Engineer
Sony Interactive Entertainment Inc.(25 days ago)
About this role
Sony Interactive Entertainment's GDFT department is seeking an Engineer to work on designing and optimizing latency-sensitive network transmission protocols. The role focuses on enabling cutting-edge cloud gaming features and involves low-latency streaming technologies for PlayStation platforms.
Required Skills
- C++
- Networking
- Protocols
- Debugging
- Performance Tuning
- WebTransport
- QUIC
- Cloud Gaming
- Low Latency
- Streaming
About Sony Interactive Entertainment Inc.
playstation.comPlayStation is the gaming brand of Sony Interactive Entertainment that designs and sells consoles (PS4, PS5), controllers and accessories, plus digital and physical games. It operates an ecosystem of services — PlayStation Store, PlayStation Plus subscriptions, cloud streaming and PlayStation Network — that deliver multiplayer, digital storefronts, monthly game offerings, and cloud features. Known for high-fidelity hardware (DualSense, PS VR2) and critically acclaimed first- and third-party exclusives, PlayStation focuses on delivering immersive interactive entertainment and a global player community.
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