Staff Software Engineer, 3Cs - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(9 days ago)
About this role
A Staff Software Engineer at Riot Games focuses on developing innovative game systems related to camera, control, and character behaviors for an R&D project. The role involves collaboration with designers and artists, guiding animation and gameplay elements, and contributing to a creative and technical team environment.
Required Skills
- C++
- Animation
- Gameplay Systems
- Game Engine
- Unreal
- Unity
- Camera Control
- Game Design
- Collaboration
- Software Development
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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