Staff Software Engineer, Console - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(2 months ago)
About this role
A Staff Software Engineer, Console will lead console engineering for an unpublished R&D game, driving the delivery of a high-quality player experience across console platforms. The role is hands-on, working with engineering, QA, art, and design while reporting to the Senior Engineering Manager of the Tech Foundations team. The position emphasizes technical craft, cross-discipline collaboration, and bringing new game features to certification and release. Success requires deep console expertise and a strong player-focused mindset.
Required Skills
- Console Development
- Debugging
- Performance Profiling
- Memory Optimization
- Platform Integration
- Certification
- Technical Discovery
- Work Estimation
- Code Maintainability
- Code Reviews
+8 more
Qualifications
- B.S. in Computer Science
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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