Staff Software Engineer, Gameplay Generalist - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(7 days ago)
About this role
A Staff Software Engineer on an unpublished R&D product contributes directly to the core player experience by developing interactive player-facing features and working closely with designers, artists, and engineers. The role emphasizes building fast, responsive gameplay and shaping technical direction while fostering a collaborative team culture.
Required Skills
- C++
- Gameplay Systems
- System Design
- Software Architecture
- Debugging
- Optimization
- Performance Tuning
- Prototyping
- Mentoring
- Collaboration
+2 more
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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