Riot China (Shanghai) Co., Ltd

Staff Software Engineer, Gameplay Systems - Unpublished R&D Product

Riot China (Shanghai) Co., Ltd(11 months ago)

HybridFull TimeSenior$162,655 - $214,650 (estimated)Engineering
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About this role

Staff Software Engineer focused on multiplayer gameplay systems for an unreleased title, working closely with designers, artists, producers, and engineers to shape the product vision. The role requires rapid iteration from prototyping to robust systems, guiding technical direction and standards while reporting to the Engineering Manager. The position emphasizes delivering outstanding player experiences and influencing the technical vision for the gameplay area.

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Required Skills

  • Gameplay Development
  • Networking
  • C++
  • Unreal Engine
  • System Design
  • Architecture
  • Technical Design
  • Prototyping
  • Feature Development
  • Mentoring

+3 more

Qualifications

  • BS in Computer Science
Riot China (Shanghai) Co., Ltd

About Riot China (Shanghai) Co., Ltd

riotgames.com

Riot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.

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