Riot Games

Staff Software Engineer, Gameplay Systems - Unpublished R&D Product

Riot Games

1 year ago
Los Angeles, USA
Hybrid
Full Time
Senior
0 applicants
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Riot Games
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About this role

Staff Software Engineer focused on multiplayer gameplay systems for an unreleased title, working closely with designers, artists, producers, and engineers to shape the product vision. The role requires rapid iteration from prototyping to robust systems, guiding technical direction and standards while reporting to the Engineering Manager. The position emphasizes delivering outstanding player experiences and influencing the technical vision for the gameplay area.

Skills

Qualifications

BS in Computer Science
Riot Games

About Riot Games

riotgames.com

Riot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.

About Riot Games

Headquarters

San Francisco, CA

Company Size

201-500 employees

Founded

2018

Industry

Technology

Glassdoor Rating

4.2 / 5

Leadership Team

Sarah Johnson

Chief Executive Officer

Michael Chen

Chief Technology Officer

Emily Williams

VP of Engineering

David Rodriguez

VP of Product

Jessica Thompson

Chief Financial Officer

Andrew Park

VP of Sales

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