Staff Software Engineer, UI - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(4 months ago)
About this role
Staff Software Engineer, UI at Riot will establish and lead the UI framework for an unpublished R&D game, working closely with designers, artists, and engineers to set technical direction. The role is hands-on and involves conceptualizing, planning, implementing, and guiding the technical aspects of the game’s UI systems while contributing to engineering culture. The position reports to a Senior Engineering Manager on the Tech Foundations team and emphasizes player-focused craft and collaboration.
Required Skills
- UI Framework
- UI Architecture
- Unreal Engine
- C++
- C#
- Performance Profiling
- Memory Optimization
- Technical Design
- Code Maintainability
- Cross-Functional Collaboration
+3 more
Qualifications
- BS in Computer Science
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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