Stardock
Stardock is seeking a full-time Studio Art Director to define and guide the visual direction for its strategy and simulation games. This role involves setting visual targets, providing artistic and technical guidance, and collaborating with engineering, design, and production teams to create cohesive, high-quality visuals. The position requires expertise in game art production pipelines, lighting, rendering, and modern game art workflows, with a focus on supporting gameplay clarity and performance.
Headquarters
Plymouth, Michigan, United States
Company Size
51-200 employees
Founded
1993
Stardock is a software company that builds Windows desktop customization and productivity utilities as well as PC entertainment titles. Its product suite — including Object Desktop, Start11, Fences, DeskScapes, Groupy, Multiplicity and Connection Explorer — helps users customize the Start menu and taskbar, organize desktop icons, add tabs to apps, animate wallpapers, control multiple PCs, and monitor connections. Stardock offers consumer and business editions, bundles, and enterprise licensing to meet both home and corporate needs. The company emphasizes extensible, user-focused tools that enhance usability, customization and productivity on the Windows platform.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Stardock.
Stardock didn’t post a salary, so this is our estimate from similar listings.
31% below the average for this role