System Software Engineer, Neural Graphics SDKs
NVIDIA(26 days ago)
About this role
A System Engineer at NVIDIA develops and maintains the software ecosystem for neural graphics, including the Omniverse NuRec SDK and open-source projects like GSplat. The role supports developers in robotics, healthcare, and AV by enabling neural reconstruction and simulation workflows and helping bridge real-world data with simulations. It contributes to building Physical AI tools and serves a community of external developers.
Required Skills
- Python
- C++
- Source Control
- CI/CD
- Testing
- Packaging
- Containerization
- Communication
- 3D Graphics
- CUDA
+1 more
Qualifications
- MS in Computer Science
- MS in Electrical Engineering
- BS in Computer Science
- BS in Electrical Engineering
About NVIDIA
nvidia.comNVIDIA invents the GPU and drives advances in AI, HPC, gaming, creative design, autonomous vehicles, and robotics.
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