Bonfire Studios
Bonfire is seeking an experienced Principal/Lead Systems Engineer to shape the foundational technology for Arkheron, a fast-paced multiplayer game built with a data-centric engine. The role involves working on core engine systems, optimizing performance across platforms, and providing technical leadership. It is a key position in developing tools, infrastructure, and architecture to enhance the player experience and developer efficiency.
Headquarters
Irvine, California, United States
Company Size
51-200 employees
Founded
2016
Bonfire Studios is a game development studio whose purpose is to craft games that weave pulse‑pounding thrill with the warmth of belonging. They focus on building immersive, emotionally resonant experiences that bring players together through compelling gameplay and community-minded design. Bonfire aims to create inclusive, story‑driven worlds where excitement and connection coexist.
Iconic Game Maker, Blizzard Creative Vet, and Bonfire Studios Founder Rob Pardo to Deliver Keynote at GDC Festival of Gaming
1 week ago
Bonfire Studios reveals its first game – nine years after it was founded by ex-Blizzard CCO Rob Pardo
Sep 17, 2025
Rob Pardo Announced As GDC Festival of Gaming Keynote Speaker
1 week ago
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Bonfire Studios.
111% above the average for this role
Zynga buys Bonfire Studios and sets up Dallas game studio
Jul 1, 2025