Systems Engineer (Tools)
Firaxis(26 days ago)
About this role
Firaxis Games is hiring a Systems Engineer to serve as a domain expert in Systems and Tools using Unreal technology, building foundational systems to support next-generation games. The role focuses on developing systems and tools for content creators, maintaining high standards for code quality and performance, and collaborating closely with coders, designers, and artists. The engineer will also help resolve technical issues related to Unreal Engine and mentor teammates.
Required Skills
- Unreal Engine
- C++
- Tools Development
- Unreal Editor
- Systems Design
- Multithreading
- Templates
- Performance Optimization
- Debugging
- Code Quality
+4 more
About Firaxis
firaxis.comFiraxis Games, founded in 1996, is a world‑renowned game development studio on a mission to “build games that stand the test of time.” The studio’s name — a fusion of “fiery” and “axis” — reflects its dynamic development approach, focused on creating groundbreaking titles with deep, engaging gameplay delivered to players worldwide. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games across multiple platforms and is recognized as an industry leader in game development.